Light-field Display Architecture and the Heterogenous Display Ecosystem FoVI3D

Thomas Burnett
(FoVI3D)
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Date: April 11, 2018
Description:
Human binocular vision and acuity, and the accompanying 3D retinal processing of the human eye and brain are specifically designed to promote situational awareness and understanding in the natural 3D world. The ability to resolve depth within a scene whether natural or artificial improves our spatial understanding of the scene and as a result reduces the cognitive load accompanying the analysis and collaboration on complex tasks.
A light-field display projects 3D imagery that is visible to the unaided eye (without glasses or head tracking) and allows for perspective correct visualization within the display’s projection volume. Binocular disparity, occlusion, specular highlights and gradient shading, and other expected depth cues are correct from the viewer’s perspective as in the natural real-world light-field.
Light-field displays are no longer a science fiction concept and a few companies are producing impressive light-field display prototypes. This presentation will review:
· The application agnostic light-field display architecture being developed at FoVI3D.
· General light-field display properties and characteristics such as field of view, directional resolution, and their effect on the 3D aerial image.
· The computation challenge for generating high-fidelity light-fields.
· A display agnostic ecosystem.
Created: Wednesday, April 11th, 2018